Wednesday, March 14, 2018

Playtest Results

Howdy all,

Sam from Time Gooberz Zudios here.  As our avid readers know, last week we gave a presentation and play test session at Johns Hopkins' undergraduate campus.  To everyone who came by, thank you! We got a lot of really awesome feedback, and we can't wait to roll it back into the game for our next play test.  The next few weeks will feature us working on implementing the feedback we got, cleaning up the first few levels, and adding additional levels.

A lot of the feedback and clean up overlap, and we're looking forward to implementing features like transitions between rooms and smoother controls.  One of my personal favorite suggestions we've already implemented is switching our control scheme from WASD shoot, arrow keys move to WASD move, arrow keys shoot.  This is the control scheme that Binding of Isaac uses, and a lot of players felt off because of the difference.  As for the rest of the feedback, you'll be seeing it roll out soon!

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