Tuesday, March 6, 2018

State of Gooberz Address

Howdy all,

Sam from Time Gooberz Zudios here with an update on the game.  This week we'll be releasing the alpha version of our game, and I'll be giving you a full rundown of what to expect.  We've made two levels to test out the basics mechanics of our game - running and gunning.  We're calling them The Lab and The Cave internally.

The Lab is set in (surprise!) the research lab that our protagonist, codename 'The Janitor', has been called in to clean up.  It introduces the player to the basic mechanics - walking, shooting, not getting shot - that they'll be relying on for the rest of the game.  For hardcore bullet hell fans out there it should be a walk in the park, but for our newer players we hope it will help ease them into what can sometimes be a very intimidating genre.

The Lab ends as The Janitor accidentally causes an explosion that knocks him down an old chute deep into the Cave.  Our protagonist will spend the rest of the game trying to reactivated old lab equipment to help him get back to the surface, all while fighting off hordes of failed lab experiments from decades past.

The Cave will start to push the player a little bit, pitting them against enemies similar to the Lab but in much tighter quarters.  Near the end of the Cave The Janitor finds a watch left over from an old experiment that, after putting it on, begins looping him through time!  And this, lovely fans, is where life gets interesting :)

We'll have builds up soon, and we look forward to your feedback!

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